package com.et.ball.view
{
	import flash.display.Sprite;
	import flash.display.Stage;
	public class ResultLayer extends View
	{
	 
		private var _game:Game;
		
 
		public function ResultLayer(game:Game)
		{
			_game=game; 
			super()
		}
		
		override public function init():void
		{
			
		}
		
		
		override public function setData():void
		{
			
		}
	}
}